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53,40
Direct beschikbaar
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Bestel

Fundamentals of Database Systems / 7th edition (e-book)

2020 || E-book via Bookshelf || Ramez Elmasri e.a. || Pearson

For database systems courses in Computer Science This book introduces the fundamental concepts necessary for designing, using, and implementing database systems and database applications. Our presentation stresses the fundamentals of database modeling and design, the languages and models provided by the database management systems, and database system implementation techniques. The book is meant to be used as a textbook for a one- or two-semester course in database systems at the junior, s...

65,95
Levertijd: 5 werkdagen
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Bestel

Computer Organization and Architecture / 11th edition

2021 || Paperback || William Stallings || Pearson

This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering.

Comprehensively covers processor and computer design fundamentals Computer Organization and Architecture, 11th Edition is about the structure and function of computers. Its purp...

38,25
Levertijd: 6 werkdagen
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Bestel

Doing Things with Games

Social Impact Through Play

2019 || Paperback || Lindsay Grace || Taylor & Francis

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students.

It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create ...

58,35
Levertijd: 6 werkdagen
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Bestel

Educational Game Design Fundamentals

A Journey to Creating Intrinsically Motivating Learning Experiences

2018 || Paperback || George Kalmpourtzis || Taylor & Francis

Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn.

This book examines the art of educational game design through vario...

36,95
Levertijd: 3 werkdagen
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Bestel

Agile Data Warehouse Design

Collaborative Dimensional Modeling, from Whiteboard to Star Schema

2018 || Paperback || Lawrence Corr || DecisionOne Press

Agile Data Warehouse Design is a step-by-step guide for capturing data warehousing/business intelligence (DW/BI) requirements and turning them into high performance dimensional models in the most direct way: by modelstorming (data modeling + brainstorming) with BI stakeholders. It describes BEAM✲, an agile approach to dimensional modeling, for improving communication between data warehouse designers, BI stakeholders and the whole DW/BI development team. BEAM✲ provides tools and techniques...

29,89
Vóór 16:30 uur besteld,
vandaag verzonden
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Bestel

AI for School Teachers

2024 || Paperback || Rose Luckin e.a. || Taylor & Francis Group Limited

AI for School Teachers will help teachers and headteachers understand enough about AI to build a strategy for how it can be used in their school.

29,89
Vóór 16:30 uur besteld,
vandaag verzonden
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Bestel

AI for Sports

2024 || Paperback || Chris Brady e.a. || Taylor & Francis Group Limited

It seems that artificial intelligence (AI) is always only five years away, but recent developments have made the practical utility of game theory and machine learning a genuine reality. Written by leading experts in both Sports Management and AI, AI for Sports begins to answer many questions on the future of this field.

65,99
Levertijd: 6 werkdagen
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Bestel

Architectural Approach to Level Design / 2nd edition

Second edition

2019 || Paperback || Christopher W. Totten || Taylor & Francis

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work.

The author connects architecture and...

16,95
Leverbaar vanaf 6 februari 2025
met 5% korting 16,10
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Bestel

How AI Thinks

How we built it, how it can help us, and how we can control it

2025 || Paperback || Nigel Toon || Transworld Publishers Ltd

59,95
Levertijd: 12 werkdagen
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Bestel

Unity 2020 Mobile Game Development / 2nd edition

Discover practical techniques and examples to create and deliver engaging games for Android and iOS, 2nd Edition

2020 || Paperback || John P. Doran || Packt Publishing Limited

A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolsetKey FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook DescriptionUnity 2020 brings a lot of new features t...