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Resultaten (160)
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AI Taalmodellen en Programma's
Van theorie tot praktijk
2024 || Paperback || J. Biersteker || Boekscout
Dit boek duikt in de wereld van kunstmatige intelligentie (AI), van de basisprincipes van AI-taalmodellen tot de impact ervan op onze samenleving. Met een naadloze samensmelting van technische inzichten en toekomstvisies, onthult het zowel de mogelijkheden als de ethische dilemma's die AI met zich meebrengt. Geschreven voor iedereen met interesse in de toekomst van technologie, biedt het een fascinerende kijk op hoe AI ons leven en werk zal transformeren, uitgedaagd om na te denken over de ro...
Security in Computing
2020 || Hardcover || Charles Pfleeger e.a. || Pearson
The New State of the Art in Information Security: Now Covers Cloud Computing, the Internet of Things, and Cyberwarfare Students and IT and security professionals have long relied on Security in Computing as the definitive guide to computer security attacks and countermeasures. Now, the authors have thoroughly updated this classic to reflect today's newest technologies, attacks, standards, and trends. Security in Computing, Fifth Edition, offers complete, timely coverage of all aspects of comp...
Fundamentals of Database Systems / 7th edition (e-book)
2020 || E-book via Bookshelf || Ramez Elmasri e.a. || Pearson
For database systems courses in Computer Science This book introduces the fundamental concepts necessary for designing, using, and implementing database systems and database applications. Our presentation stresses the fundamentals of database modeling and design, the languages and models provided by the database management systems, and database system implementation techniques. The book is meant to be used as a textbook for a one- or two-semester course in database systems at the junior, s...
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Practice of Computing Using Python / 3rd Global Edition
2016 || Hardcover || William Punch || Pearson
For courses in Python Programming
Now in its 3rd Edition, Practice of Computing Using Python continues to introduce both majors and non-majors taking CS1 courses to computational thinking using Python, with a strong emphasis on problem solving through computer science. The authors have chosen Python for its simplicity, powerful built-in data structures, advanced control constructs, and practicality. The text is built from the ground up for Python programming, rather than having been translate...
Doing Things with Games
Social Impact Through Play
2019 || Paperback || Lindsay Grace || Taylor & Francis
The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students.
It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create ...
Educational Game Design Fundamentals
A Journey to Creating Intrinsically Motivating Learning Experiences
2018 || Paperback || George Kalmpourtzis || Taylor & Francis
Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn.
This book examines the art of educational game design through vario...
Computer Organization and Architecture / 11th edition
2021 || Paperback || William Stallings || Pearson
This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering.
Comprehensively covers processor and computer design fundamentals Computer Organization and Architecture, 11th Edition is about the structure and function of computers. Its purp...
Agile Data Warehouse Design
Collaborative Dimensional Modeling, from Whiteboard to Star Schema
2018 || Paperback || Lawrence Corr || DecisionOne Press
Agile Data Warehouse Design is a step-by-step guide for capturing data warehousing/business intelligence (DW/BI) requirements and turning them into high performance dimensional models in the most direct way: by modelstorming (data modeling + brainstorming) with BI stakeholders. It describes BEAM✲, an agile approach to dimensional modeling, for improving communication between data warehouse designers, BI stakeholders and the whole DW/BI development team. BEAM✲ provides tools and techniques...
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AI for School Teachers
2024 || Paperback || Rose Luckin e.a. || Taylor & Francis Group Limited
AI for School Teachers will help teachers and headteachers understand enough about AI to build a strategy for how it can be used in their school.
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AI for Sports
2024 || Paperback || Chris Brady e.a. || Taylor & Francis Group Limited
It seems that artificial intelligence (AI) is always only five years away, but recent developments have made the practical utility of game theory and machine learning a genuine reality. Written by leading experts in both Sports Management and AI, AI for Sports begins to answer many questions on the future of this field.