Studieboeken (12)
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Principles of Digital Image Processing
Fundamental Techniques
2022 || Paperback || Wilhelm Burger e.a. || Springer
This book provides a modern, algorithmic introduction to digital image processing, designed to be used both by learners desiring a foundation on which to build and practitioners in search of critical analysis and modern - plementations of the most important techniques. This updated and enhanced paperback edition of our comprehensive textbook Digital Image Processing: An Algorithmic Approach Using Java packages the original material into a series of compact volumes, thereby supporting a exible...
An Introduction to Design Science / 2nd edition
2022 || Paperback || Paul Johannesson e.a. || Springer
This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior...
Zero Trust Security
An Enterprise Guide
2022 || Paperback || Jason Garbis e.a. || Springer
Intermediate-Advanced user level
The Art and Craft of Policy Advising / 1st edition
A Practical Guide
2022 || Hardcover || David Bromell || Springer
This book offers a practical guide for policy advisors and their managers, grounded in the author's extensive experience as a senior policy practitioner in New Zealand's Westminster-style system of government. A key message is that effective policy advising is less about cycles, stages and steps, and more about relationships, integrity and communication. Policy making is incremental social problem solving.
Policy advising is mostly learned on the job, like an apprenticeship. It starts with ca...
A Modern Introduction to Probability and Statistics
Understanding Why and How
2022 || Paperback || F.M. Dekking e.a. || Springer
Suitable for self study Use real examples and real data sets that will be familiar to the audience Introduction to the bootstrap is included - this is a modern method missing in many other books
The Art of Agile Product Ownership
A Guide for Product Managers, Business Analysts, and Entrepreneurs
2022 || Paperback || Allan Kelly || Springer
User level: Beg-Int
Learn FileMaker Pro 19
The Comprehensive Guide to Building Custom Databases
2022 || Paperback || Mark Conway Munro || Springer
Discover how easy it is to create multi-user, cross-platform custom solutions with FileMaker Pro, the relational database platform published by Apple subsidiary Claris International, Inc. Meticulously rewritten with clearer lessons, more real-world examples and updated to include feature changes introduced in recent versions, this book makes it easier to get started planning, building and deploying a custom database solution.
The material is presented in an easy to follow manner with each ch...
Chief Sustainability Officers At Work
How CSOs Build Successful Sustainability and ESG Strategies
2022 || Paperback || Chrissa Pagitsas || Springer
Read over 20 exclusive, in-depth interviews with chief sustainability officers (CSOs) of Fortune 500 companies such as Amazon, Coca-Cola, and Procter & Gamble and globally recognized brands such as IKEA and Netflix. These CSOs reveal how they deliver positive environmental and social impact through their companies' core products and services and generate revenue growth while tackling unique leadership, change management, regulatory and stakeholder challenges.
Sustainability and environmental, ...
Microsoft Azure Cosmos DB Revealed
A Multi-Model Database Designed for the Cloud
2022 || Paperback || Jose Rolando Guay Paz || Springer
Tagline: Building globally distributed mission-critical applications
Python, PyGame, and Raspberry Pi Game Development
2022 || Paperback || Sloan Kelly || Springer
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...