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Studieboeken (61)
Unity 2020 Mobile Game Development / 2nd edition
Discover practical techniques and examples to create and deliver engaging games for Android and iOS, 2nd Edition
2020 || Paperback || John P. Doran || Packt Publishing Limited
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolsetKey FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook DescriptionUnity 2020 brings a lot of new features t...
Learning C# by Developing Games with Unity 2020 / 5th edition
An enjoyable and intuitive approach to getting started with C# programming and Unity
2020 || Paperback || Harrison Ferrone || Packt Publishing Limited
Publisher's note: This edition from 2020 is outdated and does not make use of the most recent Unity and C# features. A new sixth edition, updated for Unity 2021 and including new advanced C# topics, such as reading, writing, and serializing data, has now been published. Key FeaturesUnderstand C# programming basics, terminology, and coding best practicesPut your knowledge of C# concepts into practice by building a fun and playable gameCome away with a clear direction for taking your C# program...
Zero Trust Security
An Enterprise Guide
2022 || Paperback || Jason Garbis e.a. || Springer Nature B.V.
Intermediate-Advanced user level
Fundamentals of Business Process Management / 2nd edition
2019 || Paperback || Marlon Dumas e.a. || Springer
This textbook covers the entire Business Process Management (BPM) lifecycle, from process identification to process monitoring, covering along the way process modelling, analysis, redesign and automation. Concepts, methods and tools from business management, computer science and industrial engineering are blended into one comprehensive and inter-disciplinary approach. The presentation is illustrated using the BPMN industry standard defined by the Object Management Group and widely endorsed by...
How AI Thinks
How we built it, how it can help us, and how we can control it
2025 || Paperback || Nigel Toon || Transworld Publishers Ltd
The Elements of User Experience / 2nd edition
User-Centered Design for the Web and Beyond
2021 || Paperback || Jesse James Garrett || Pearson || ook als eBook
From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications.
Successful interaction design...
Computer Security: Principles and Practice / 4th Global Edition
2018 || Paperback || William Stallings e.a. || Pearson
For courses in computer/network security Computer Security: Principles and Practice, 4th Edition, is ideal for courses in Computer/Network Security. The need for education in computer security and related topics continues to grow at a dramatic rate—and is essential for anyone studying Computer Science or Computer Engineering. Written for both an academic and professional audience, the 4th Edition continues to set the standard for computer security with a balanced presentation of principles ...
Pionieren op het Rekencentrum
Van ZEBRA tot informatievisualisatie
2022 || Paperback || Jan Kraak || University of Groningen Press
“Pioniers waren we tijdens de eerste jaren van het in 1959 opgerichte Rekencentrum. Veel moest er nog worden uitgevonden. Door de trage verwerking van de programma’s en de gebrekkige programmeerhulpmiddelen ging alles moeizaam en traag. Je moest je levenstempo erop afstemmen en alleen mensen met veel geduld voelden zich er helemaal gelukkig bij.”
Jan Kraak was programmeur bij het in 1959 opgerichte Rekencentrum van de Rijksuniversiteit Groningen, later het Centrum voor Informatie Techno...
Softwareontwerp en Programmeren in Phython 3
2018 || Paperback || Ignace Van de Woestyne e.a. || Acco || met inkijkexemplaar
Ben je op zoek naar een praktisch handboek over het programmeren met een moderne programmeertaal dat de belangrijkste programmeerstructuren behandelt en waarin je een initiatie krijgt in het ontwerpen van software? Dan heb je met Softwareontwerp en programmeren met Python 3 het juiste boek i n handen. Vanuit hun ruime ervaring met programmeeronderwijs en het ontwikkelen van toepassingen voor onderwijs- en onderzoeksdoeleinden hebben de auteurs Ignace Van de Woestyne en Jan Vanthienen deze pra...
AI Taalmodellen en Programma's
Van theorie tot praktijk
2024 || Paperback || J. Biersteker || Boekscout
Dit boek duikt in de wereld van kunstmatige intelligentie (AI), van de basisprincipes van AI-taalmodellen tot de impact ervan op onze samenleving. Met een naadloze samensmelting van technische inzichten en toekomstvisies, onthult het zowel de mogelijkheden als de ethische dilemma's die AI met zich meebrengt. Geschreven voor iedereen met interesse in de toekomst van technologie, biedt het een fascinerende kijk op hoe AI ons leven en werk zal transformeren, uitgedaagd om na te denken over de ro...