Studieboeken (54)

129,95
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Finite Element Modeling and Simulation with ANSYS Workbench / 2nd edition

2018 || Hardcover || Xiaolin Chen e.a. || Taylor & Francis

Finite Element Modeling and Simulation with ANSYS Workbench 18, Second Edition, combines finite element theory with real-world practice. Providing an introduction to finite element modeling and analysis for those with no prior experience, and written by authors with a combined experience of 30 years teaching the subject, this text presents FEM formulations integrated with relevant hands-on instructions for using ANSYS Workbench 18. Incorporating the basic theories of FEA, simulation case stud...

25,75
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Introduction to Group Therapy / 3rd edition

A Practical Guide

2018 || Paperback || Scott Simon Fehr || Taylor & Francis

The main objective of Introduction to Group Therapy is to give the reader a solid understanding of group therapy while simultaneously creating scholars in the group therapy paradigm. This unique book combines theory and practice in a reader-friendly format, presenting practical suggestions to guide both students and novice group therapists through the nuts and bolts of running a group. This third edition continues the clinically relevant and highly readable work of the previous editions, demo...

25,75
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Communication in Organizations / 2nd edition

Basic Skills and Conversation Models

2018 || Paperback || Henk T. Van der Molen e.a. || Taylor & Francis

One of the most important requirements of leadership is effective communication. The idea that some people are natural leaders and that others will never learn to show good leadership is now outdated. It has been replaced by the conviction that leadership and communication skills can be learnt.

This second edition of Communication in Organizations continues to give clear advice and guidance on communicating in a range of different contexts in the workplace. From handling complaints and breaki...

45,05
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Digital Criminology

Crime and Justice in Digital Society

2018 || Paperback || Anastasia Powell e.a. || Taylor & Francis

The infusion of digital technology into contemporary society has had significant effects for everyday life and for everyday crimes. Digital Criminology: Crime and Justice in Digital Society is the first interdisciplinary scholarly investigation extending beyond traditional topics of cybercrime, policing and the law to consider the implications of digital society for public engagement with crime and justice movements. This book seeks to connect the disparate fields of criminology, sociology, l...

45,05
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Purchasing and Supply Chain Management / 2nd edition

A Sustainability Perspective

2018 || Paperback || Thomas Johnsen e.a. || Taylor & Francis

For too long, business has focused on short-term cost advantages through low-cost country sourcing with little regard for the longer-term implications of global sustainability. Purchasing and Supply Chain Management, Second Edition, not only fully addresses the environmental, social and economic challenges of how companies manage purchasing and supply chains, but also delves deeper into emerging areas such as modern slavery, digital technologies and circular supply chains. In addition to expl...

49,95
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The Social Psychology of Ethnic Identity / 2nd edition

2018 || Paperback || Maykel Verkuyten || Taylor & Francis

In contrast to other disciplines, social psychology has been slow in responding to the questions posed by the issue of ethnicity. The Social Psychology of Ethnic Identity, Second Edition, demonstrates the important and diverse contribution that social psychology can make. Comprehensively updated to include the latest research on dual and multiple identities, mutual links between sense of ethnic identity and social contexts, and the development of ethnic identity in adolescence, this new editi...

61,50
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Game Design Workshop / 4th Edition

A Playcentric Approach to Creating Innovative Games, Fourth Edition

2018 || Paperback || Tracy Fullerton || Taylor & Francis

Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful and inspiring to all kinds of game designers. - Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California.

The updates refresh elements of the book that are important as examples, but don't radically alter the thing about t...

38,95
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The Reality of Artifacts

An Archaeological Perspective

2018 || Paperback || Taylor & Francis

Artifacts are hybrids, both natural and cultural. They are also an essential component in the process of human evolution. In recent years, a wide range of disciplines, including cognitive science, sociology, art history, and anthropology, have all grappled with the nature of artifacts, leading to the emergence of a renewed interdisciplinary focus on material culture.

The Reality of Artifacts: An Archaeological Perspective develops an argument for the artifact as a status conferred by human en...

81,05
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Human Molecular Genetics / 5th edition

2018 || Paperback || Tom Strachan || Taylor & Francis

Human Molecular Genetics has been carefully crafted over successive editions to provide an authoritative introduction to the molecular aspects of human genetics, genomics and cell biology. Maintaining the features that have made previous editions so popular, this fifth edition has been completely updated in line with the latest developments in the field. Older technologies such as cloning and hybridization have been merged and summarized, coverage of newer DNA sequencing technologies has been...

94,45
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Game Engine Architecture / 3rd Edition

2018 || Hardcover || Jason Gregory || Taylor & Francis

New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...