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Resultaten (163)
Theory of Fun for Game Design / 2nd edition
2013 || Paperback || Raph Kostet || O'Reilly
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it's the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful l...
Computer Architecture
2012 || Hardcover || Gerard Blanchet e.a. || John Wiley and Sons Ltd
This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.
The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architectu...
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Validating Product Ideas
Through Lean User Research
2021 || Paperback || Tomer Sharon || Rosenfeld
ant to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.
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NX 2212 For Beginners (Colored)
A Step-by-Step Guide to Learning NX
2024 || Paperback || Tutorial Books || Kishore
Welcome to "NX For Beginners"! This comprehensive guide will walk you through the fundamentals of NX with easy-to-follow step-by-step instructions. We'll start with a brief introduction to NX and its user interface, covering the ribbon, environments, commands, and various options.
In no time, you'll master creating 2D sketches that lay the foundation for impressive 3D models. You'll learn to sketch on different planes like Front, Top, and Right, using essential tools such as lines, rectangles...
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TOGAF® 9 Certified Study Guide / 4th Edition
Preparation for the TOGAF 9 Part 2 Examination
|| Paperback || Rachel Harrison || Van Haren Publishing
The TOGAF 9 certification program is a knowledge-based certification program. It has two levels, leading to certification for TOGAF 9 Foundation and TOGAF 9 Certified, respectively.
The purpose of certification to TOGAF 9 Certified is to provide validation that, in addition to the knowledge and comprehension of TOGAF 9 Foundation level, the Candidate is able to analyze and apply this knowledge. The learning objectives at this level therefore focus on application and analysis in addition to k...
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ASL® en BiSL® praktijkcases
2014 || Paperback || Yvette Backer || Boom
De ontwikkeling van Application Services Library ASL® en Business Information
Services Libray BiSL® is begonnen in Nederland, zo'n tien tot vijftien jaar
geleden. Deze libraries beschrijven het werk van applicatiebeheerders (ASL) en
van functioneel beheerders en informatiemanagers (BiSL) door middel van een
procesmodel en tal van praktijkervaringen in de vorm van 'best practices'.
In de afgelopen jaren hebben vele grote en kleine organisaties zich door dit
gedachtegoed laten inspireren om h...
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Cloud computing (Heruitgave)
de cloud in theorie en de praktijk
2016 || Paperback || Jeroen Horlings || Uitgeverij Sycorax || met inkijkexemplaar
Clouddiensten zijn niet meer weg te denken uit het bedrijfsleven. Toch zijn er nog steeds veel vraagtekens. Wat is cloud computing nu precies? Welke soorten en vormen zijn er (met hun specifieke voor- en nadelen) en op welke manier kan het een positieve bijdrage leveren aan de bedrijfsvoering van grote en kleine bedrijven? De 'cloud' belooft kostenbesparingen (betalen voor gebruik), eenvoudiger beheer en vrijwel onbeperkte capaciteit (zoals rekenkracht en opslag). Maar er zijn ook diverse sc...
Rules of Play
Game Design Fundamentals
2023 || Hardcover || Katie (Professor) Salen Tekinbas e.a. || MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
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Designing Online Experiments for the Social Sciences
2023 || Paperback || Giuseppe Veltri || SAGE
This book guides you through designing and implementing an online experiment in social science research and provides online tools to match each stage of research design.
Fundamentals of Business Process Management / 2nd edition
2019 || Paperback || Marlon Dumas e.a. || Springer
This textbook covers the entire Business Process Management (BPM) lifecycle, from process identification to process monitoring, covering along the way process modelling, analysis, redesign and automation. Concepts, methods and tools from business management, computer science and industrial engineering are blended into one comprehensive and inter-disciplinary approach. The presentation is illustrated using the BPMN industry standard defined by the Object Management Group and widely endorsed by...