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Resultaten (161)

29,89
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AI for Cars

2024 || Paperback || Josep Aulinas e.a. || Taylor & Francis Group Limited

AI for Cars book provides a short-guided tour through many different AI landscapes including robotics, image and speech processing, recommender systems and on to deep learning, all within the automobile world.

27,35
Levertijd: 6 werkdagen
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AI for Games / 1st edition

2021 || Paperback || UK) Ian (Gwent Millington || Taylor & Francis

Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games Considers the different models, techniques and algorithms that are used in creating game AI.

94,95
Levertijd: 6 werkdagen
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Real-Time Rendering / 4th Edition

2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...

57,76
Direct beschikbaar
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Computer Networks, Global Edition (e-book)

2021 || E-book via Bookshelf || Andrew Tanenbaum e.a. || Pearson

Appropriate for Computer Networking or Introduction to Networking courses at both the undergraduate and graduate level in Computer Science, Electrical Engineering, CIS, MIS, and Business Departments.Tanenbaum takes a structured approach to explaining how networks work from the inside out. He starts with an explanation of the physical layer of networking, computer hardware and transmission systems; then works his way up to network applications. Tanenbaum's in-depth application coverage incl...

49,95
Levertijd: 7 werkdagen
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Laws of UX / 2nd edition

Using Psychology to Design Better Products & Services

2024 || Paperback || Jon Yablonski || O'Reilly

An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. This practical guide explains how you can apply key principles of psychology to build products and experiences that are more human-centered and intuitive.

29,89
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The Busy IT Manager’s Guide to Data Recovery

2024 || Paperback || Preston de Guise || Taylor & Francis Group Limited

Part of any modern defensive IT strategy for a business is guaranteeing data recoverability. Will you, as a busy IT manager, sleep well at night knowing you have a comprehensive plan to enable data recovery? This book focuses on what you need to do to be ready for successful data recovery. And that should help you sleep better at night.

10,85
Levertijd: 5 werkdagen
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The Art of Deception

Controlling the Human Element of Security

2009 || Paperback || Kevin D. Mitnick e.a. || Wiley

The world's most infamous hacker offers an insider's view of the low-tech threats to high-tech security. Kevin Mitnick's exploits as a cyber-desperado and fugitive form one of the most exhaustive FBI manhunts in history and have spawned dozens of articles, books, films, and documentaries. Since his release from federal prison, in 1998, Mitnick has turned his life around and established himself as one of the most sought-after computer security experts worldwide.

Now, in "The Art of Deception",...

48,95
Levertijd: 5 werkdagen
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Python, PyGame, and Raspberry Pi Game Development

2022 || Paperback || Sloan Kelly || Springer

Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...

40,50
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morgen verzonden
met 5% korting 38,48
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Het beginnersboek voor de Mac

2011 || Paperback || Sabine van Erp || Boom

Het beginnersboek voor de Mac geeft alle informatie die een beginnende

gebruiker nodig heeft om aan de slag te kunnen met de Mac. Alles wordt

vanaf de basis uitgelegd.

Hoe maak je verbinding met het internet, hoe maak je een werkende

e-mailaccount in het programma Mail. Hoe werkt het toetsenbord,

hoe typ je een eenvoudige tekst, wat is het Dock, hoe werkt de Finder?

Daarna wordt verder gegaan met Safari, Mail, iPhoto, iTunes, PhotoBooth

en Adresboek. Hoe vind je een website op internet, hoe s...

5,95
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morgen verzonden
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Mac Toetscombinaties, 2e editie / Druk 2

2011 || Paperback || Yvin Hei e.a. || MainPress B.V.

Wil je sneller met je Mac werken? Gebruik dan toetscombinaties! Dankzij toetscombinaties kun je vele handelingen overslaan bij het werken op je Mac. Je hoeft geen tijd meer te verspillen aan het zoeken in menu's, want je hebt alle functies direct binnen handbereik. Dit scheelt veel tijd! In dit handige boekje vind je toetscombinaties voor programma's die standaard op iedere Mac zitten, zoals OS X, Mail, Safari en iLife. Je leert bijvoorbeeld hoe je snel speciale tekens invoert en teksten en a...