Zoekfilters
› Andrew Tanenbaum (2)
› Carolyn Chandler (2)
› Conrad Chavez (2)
» Toon alle opties (20)
› David A. Patterson (2)
› David Wetherall (2)
› Erik Perjons (2)
› Jakob Svendsen (2)
› James Kurose (2)
› Jesse James Garrett (2)
› Joe Dockery (2)
› Keith Ross (2)
› Kerrie Meyler (2)
› Mark Scholman (2)
› Nick Feamster (2)
› Paul Johannesson (2)
› Ramez Elmasri (2)
› Robert Verhulst (2)
› Russ Unger (2)
› Shamkant Navathe (2)
› Steve Buchanan (2)
› Steve Krug (2)
› William Stallings (2)
› Communication and Mult... (8)
› Creative Media and Gam... (7)
› HBO-ICT (3)
» Toon alle opties (2)
› Saxion (9)
› Hogeschool Rotterdam (8)
› Hogeschool Utrecht (5)
» Toon alle opties (2)
› Pearson (18)
› Taylor & Francis Group... (12)
› Taylor & Francis (10)
» Toon alle opties (13)
Resultaten (103)
Computer Architecture
2012 || Hardcover || Gerard Blanchet e.a. || Wiley
This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.
The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architectu...
vandaag verzonden
Validating Product Ideas
Through Lean User Research
2021 || Paperback || Tomer Sharon || Rosenfeld
ant to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.
vandaag verzonden
NX 2212 For Beginners (Colored)
A Step-by-Step Guide to Learning NX
2024 || Paperback || Tutorial Books || Kishore
Welcome to "NX For Beginners"! This comprehensive guide will walk you through the fundamentals of NX with easy-to-follow step-by-step instructions. We'll start with a brief introduction to NX and its user interface, covering the ribbon, environments, commands, and various options.
In no time, you'll master creating 2D sketches that lay the foundation for impressive 3D models. You'll learn to sketch on different planes like Front, Top, and Right, using essential tools such as lines, rectangles...
TOGAF® 9 Certified Study Guide / 4th Edition
Preparation for the TOGAF 9 Part 2 Examination
|| Paperback || Rachel Harrison || Van Haren Publishing
The TOGAF 9 certification program is a knowledge-based certification program. It has two levels, leading to certification for TOGAF 9 Foundation and TOGAF 9 Certified, respectively.
The purpose of certification to TOGAF 9 Certified is to provide validation that, in addition to the knowledge and comprehension of TOGAF 9 Foundation level, the Candidate is able to analyze and apply this knowledge. The learning objectives at this level therefore focus on application and analysis in addition to k...
Rules of Play
Game Design Fundamentals
2023 || Hardcover || Katie (Professor) Salen Tekinbas e.a. || MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
Why Machines Learn
the Elegant Maths Behind Modern AI
2024 || Hardcover || Anil Ananthaswamy || Allen Lane
Machine-learning systems are making life-altering decisions for us: approving mortgage loans, determining whether a tumour is cancerous, or deciding whether someone gets bail. They now influence discoveries in chemistry, biology and physics - the study of genomes, extra-solar planets, even the intricacies of quantum systems.
We are living through a revolution in artificial intelligence that is not slowing down. This major shift is based on simple mathematics, some of which goes back centuries...
Interaction Design / 5th edition
Beyond Human-Computer Interaction
2019 || Paperback || H.Sharp e.a. || Wiley
A new edition of the #1 text in the human computer Interaction field!
Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. Th...
Designing Online Experiments for the Social Sciences
2023 || Paperback || Giuseppe Veltri || SAGE
This book guides you through designing and implementing an online experiment in social science research and provides online tools to match each stage of research design.
Fundamentals of Business Process Management / 2nd edition
2019 || Paperback || Marlon Dumas e.a. || Springer
This textbook covers the entire Business Process Management (BPM) lifecycle, from process identification to process monitoring, covering along the way process modelling, analysis, redesign and automation. Concepts, methods and tools from business management, computer science and industrial engineering are blended into one comprehensive and inter-disciplinary approach. The presentation is illustrated using the BPMN industry standard defined by the Object Management Group and widely endorsed by...
The IT Management Essentials
Delivering Business Value
2018 || Paperback || Claude Doom || Academic & Scientific publishers || met inkijkexemplaar
Proper IT management in a contemporary business environment is of utmost importance, on an equal footing even with proper financial management and business acumen. Understanding information technology is therefore essential to all organizations. The IT Management Essentials offers a sound and structured framework for the techniques, methodologies, and activities related to IT management.
Modern information technology is more than simply high-tech and gadgetry. In the near future, professional...