Zoekfilters
Informatica algemeen (15)
Game Engine Architecture / 3rd Edition
2018 || Hardcover || Jason Gregory || Taylor & Francis
New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...
Computer Architecture
2012 || Hardcover || Gerard Blanchet e.a. || Wiley
This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.
The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architectu...
Rules of Play
Game Design Fundamentals
2023 || Hardcover || Katie (Professor) Salen Tekinbas e.a. || MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
morgen verzonden
World of Warcraft: The Official Tarot Deck and Guidebook
2024 || Hardcover || Ian Flynn || Titan Books Ltd
Guide your tarot practice with this beautiful tarot deck and guidebook filled with original, never-before-seen artwork inspired by the massively popular World of Warcraft online role-playing game.
morgen verzonden
Videogame Atlas
Mapping Interactive Worlds
2024 || Hardcover || Luke Caspar Pearson e.a. || Van Ditmar Boeken B.V.
A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building.
Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world...