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Studieboeken (36)

65,95
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Introduction to Human Factors

Applying Psychology to Design

2017 || Paperback || Nancy J. Stone e.a. || Taylor & Francis

This is a comprehensive, but accessible text that introduces students to the fields of human factors and ergonomics. The book is intended for undergraduate students, written from the psychological science perspective along with various pedagogical components that will enhance student comprehension and learning. This book is ideal for those introductory courses that wish to introduce students to the multifaceted areas of human factors and ergonomics along with practical knowledge the students ...

44,95
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Talking the Talk / 2nd Edition

Language, Psychology and Science

2017 || Paperback || Trevor A. Harley || Taylor & Francis

Talking the Talk provides a comprehensive introduction to the psychology of language, written for the reader with no background in the field or any prior knowledge of psychology. Written in an accessible and friendly style, the book answers the questions people actually have about language; how do we speak, listen, read, and learn language?The book advocates an experimental approach, explaining how psychologists can use experiments to build models of language processing. Considering the full ...

49,99
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Critical Sociolinguistic Research Methods

Studying Language Issues That Matter

2023 || Paperback || Monica Heller e.a. || Taylor & Francis

Critical Sociolinguistic Research Methods is a guide to conducting concrete ethnographic and discourse analytic research projects, written by top scholars for students and researchers in social science fields. Adopting a critical perspective focusing on the role of language in the construction of social difference and social inequality, the authors walk the reader through five key moments in the life of a research project: composing research questions, designing the project, doing fieldwork, ...

55,95
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Psychology of Emotion / 2nd edition

2017 || Paperback || Paula M. Niedenthal e.a. || Taylor & Francis

Since the turn of the twenty-first century, the psychology of emotion has grown to become its own field of study. Because the study of emotion draws inspiration from areas of science outside of psychology, including neuroscience, psychiatry, biology, genetics, computer science, zoology, and behavioral economics, the field is now often called emotion science or affective science. A subfield of affective science is affective neuroscience, the study of the emotional brain.

This revised second ed...

62,95
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Distributed Situation Awareness

Theory, Measurement and Application to Teamwork

2017 || Paperback || Paul M. Salmon e.a. || Taylor & Francis

Having an accurate understanding of what is going on is a key commodity for teams working within military systems. 'Situation awareness' (SA) is the term that is used within human factors circles to describe the level of awareness that operators have of the situation that they are engaged in; it focuses on how operators develop and maintain a sufficient understanding of 'what is going on' in order to achieve success in task performance. Over the past two decades, the construct has become a fu...

30,95
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Sociology, Work and Organisation / 7th edition

2017 || Paperback || Tony Watson || Taylor & Francis

The seventh edition of Sociology, Work and Organisation is outstandingly effective in explaining how we can use the sociological imagination to understand the nature of institutions of work, organisations, occupations, management and employment and how they are changing in the twenty-first century. Intellectual and accessible, it is unrivalled in the breadth of its coverage and its authoritative overview of both traditional and emergent themes in the sociological study of work and organisatio...

50,10
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Creative Arts Marketing / 3rd edition

2017 || Paperback || Liz Hill e.a. || Taylor & Francis

Creative Arts Marketing third edition is a long-awaited update of a classic and influential text. A ground-breaking book when first published, it covers the core concepts of marketing and management as they apply to the arts and heritage industries with a depth that is still unrivalled. With an emphasis on global case studies, practical examples and discussion questions and an author team that draws from rich and varied experiences in the arts management sector, the book serves as a text for ...

44,50
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Understanding Phonology / 4th edition

2017 || Paperback || Carlos Gussenhoven e.a. || Taylor & Francis

Understanding Phonology, 4th Edition provides a clear, accessible and broad introduction to Phonology. Introducing basic concepts, it illustrates key points from a wide variety of languages and provides a comprehensive account of phonological issues such as: segmental contrasts; syllables & moras; tone, quality, & intonation; feature geometry; word stress systems; and prosodic structure.

56,95
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Water Science and Technology

An Introduction

2017 || Paperback || Nicholas Gray || Taylor & Francis

Water has become one of the most important issues of our time intertwined with global warming and population expansion. The management of water supplies and the conservation of water resources remains one of the most challenging yet exciting issues of our time. Water and wastewater treatment technologies are constantly evolving creating an increasingly sustainable industry that is one of the world's largest and most interdisciplinary sectors, employing chemists, microbiologists, botanists, zo...

54,95
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The Gamer's Brain

How Neuroscience and UX Can Impact Video Game Design

2017 || Paperback || Celia Hodent || Taylor & Francis

Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fortnite and Assassin's Creed invest both time and money perfecting their UX strategy.

These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition. The game UX accoun...