Zoekfilters

Auteur
Scott Meyers (2)
Verschijningsjaar
2020 (12)
2013 (11)
2019 (8)
» Toon alle opties (11)
Verschijningsvorm
Paperback (74)
Hardcover (15)

Studieboeken (90)

94,95
Levertijd: 6 werkdagen
+
Bestel

Real-Time Rendering / 4th Edition

2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...

45,95
Levertijd: 6 werkdagen
+
Bestel

Materials and Design / 3rd Edition

2014 || Paperback || Michael F. Ashby e.a. || Elsevier Science & Technology

Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and industrial designer Kara Johnson explores the role of materials and materials processing in product design, with a particular emphasis on creating both desired aesthetics and functionality.

The new edition ...

31,95
Levertijd: 6 werkdagen
+
Bestel

Blue is the New Black

the 10 step guide to developing and producing a fashion collection

2013 || Paperback || Susie Breuer || BIS Publishers

Written for fashion graduates, newbie entrepreneurs and those in entry-level positions in the industry, Blue is the New Black demystifies the process of how to make a fashion collection accessible for all levels. It's a reference guide, a buddy, and an overview of who, what and where. Fashion is a multi-billion-dollar industry.

It's not just about sketching an outfit, it's about selecting fabric, developing buttons, sourcing a factory, negotiating prices, making patterns, seeing the final lau...

247,95
Levertijd: 6 werkdagen
+
Bestel

Introduction to Thermal Systems Engineering / 1st edition

Thermodynamics, Fluid Mechanics, and Heat Transfer

2003 || Hardcover || Michael J. Moran e.a. || John Wiley and Sons Ltd

From the leading authors in the field, Michael Moran, Howard Shapiro, Bruce Munson, and David DeWitt, comes an integrated introductory presentation of thermodynamics, fluid mechanics, and heat transfer. The unifying theme is the application of these priciples in thermal systems engineering. Responding to pressures to reduce credit hours in the curriculum and to ABET-inspired objectives for more integrated treatment of engineering topics, this text surveys the field of thermal sciences with an...

65,95
Levertijd: 6 werkdagen
+
Bestel

Introduction to Human Factors

Applying Psychology to Design

2017 || Paperback || Nancy J. Stone e.a. || Taylor & Francis

This is a comprehensive, but accessible text that introduces students to the fields of human factors and ergonomics. The book is intended for undergraduate students, written from the psychological science perspective along with various pedagogical components that will enhance student comprehension and learning. This book is ideal for those introductory courses that wish to introduce students to the multifaceted areas of human factors and ergonomics along with practical knowledge the students ...

17,95
Levertijd: 6 werkdagen
+
Bestel

Schaum's Outline of Electric Circuits / 7th edition

2017 || Paperback || Mahmood Nahvi e.a. || McGraw-Hill

Tough Test Questions? Missed Lectures? Not Enough Time? Textbook too pricey?Fortunately, there's Schaum's. This all-in-one-package includes more than 500 fully-solved problems, examples, and practice exercises to sharpen your problem-solving skills. Plus, you will have access to 25 detailed videos featuring math instructors who explain how to solve the most commonly tested problems-it's just like having your own virtual tutor! You'll find everything you need to build your confidence, skills, ...

34,95
Levertijd: 6 werkdagen
+
Bestel

CompTIA Network+ N10-008 Cert Guide

2023 || Paperback || Anthony Sequeira || Pearson

CompTIA Network+ N10-008 Cert Guide contains proven study features that enable students to succeed on the exam the first time. Best-selling author and expert instructor Anthony Sequeira shares preparation hints and test-taking tips, helping students identify areas of weakness and improve both their conceptual knowledge and hands-on skills.

16,45
Levertijd: 6 werkdagen
+
Bestel

How to Become a Video Game Artist

2013 || Paperback || S Kennedy || Watson-Guptill Publications

Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies.

In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video gam...

69,95
Levertijd: 6 werkdagen
+
Bestel

Exploring Strategy, Text Only / 13th edition

2023 || Paperback || Richard Whittington e.a. || Pearson

Develop your strategic thinking, tackle real-world challenges and develop the skills to think and behave like a manager. With over a million copies sold worldwide, Exploring Strategy by Whittington, Angwin, Regner, Johnson, and Scholes is the essential introduction to strategy for managers of today and tomorrow, tackling the hottest and most up-to-date issues regarding the operation of organisations. The latest 13th edition is renewed and revised according to the latest developments in the fi...

61,50
Levertijd: 6 werkdagen
+
Bestel

Game Design Workshop / 4th Edition

A Playcentric Approach to Creating Innovative Games, Fourth Edition

2018 || Paperback || Tracy Fullerton || Taylor & Francis

Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful and inspiring to all kinds of game designers. - Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California.

The updates refresh elements of the book that are important as examples, but don't radically alter the thing about t...