Zoekfilters
› Creative Media and Gam... (5)
› Bouwkunde (2)
› Social Work (2)
› Toegepaste Psychologie (2)
Studieboeken (18)
morgen verzonden
Zes psychologische stromingen en één client
2013 || Paperback || Alie Weerman || Boom
Dit boek beschrijft zes belangrijke psychologische stromingen van waaruit verschillende methodieken en methodes zijn afgeleid. Achtereenvolgens worden behandeld de psychodynamische, de cognitief-gedragstherapeutische, de cliëntgerichte, de lichaamsgerichte, de systeemtheoretische en de oplossingsgerichte benadering en positieve psychologie.
Binnen de verschillende stromingen is ook aandacht voor ontwikkelingen zoals mindfulness, acceptance and commitment therapy (ACT), het belang van `mentali...
morgen verzonden
Physics for Scientists & Engineers with Modern Physics / 4th edition
Pearson New International Edition
2013 || Paperback || Douglas Giancoli || Pearson || ook als eBook
For the calculus-based General Physics course primarily taken by engineers and science majors (including physics majors). This long-awaited and extensive revision maintains Giancoli's reputation for creating carefully crafted, highly accurate and precise physics texts. Physics for Scientists and Engineers combines outstanding pedagogy with a clear and direct narrative and applications that draw the student into the physics.
The new edition also features an unrivaled suite of media and on-line...
dinsdag verzonden
Information Dashboard Design / 2nd edition
2013 || Hardcover || Stephen Few || Analytics Press
A leader in the field of data visualization, Stephen Few exposes the common problems in dashboard design and describes its best practices in great detail and with a multitude of examples in this updated second edition. According to the author, dashboards have become a popular means to present critical information at a glance, yet few do so effectively. He purports that when designed well, dashboards engage the power of visual perception to communicate a dense collection of information efficie...
Drawing on the Right Side of the Brain / 4th edition
A Course in Enhancing Creativity and Artistic Confidence
2013 || Hardcover || Betty Edwards || Profile Books Ltd
OVER 3 MILLION COPIES SOLD WORLDWIDE'You will quickly amaze and delight yourself. Hands down the best and most life-enhancing thing I've done in lockdown' India Knight, Sunday TimesDrawing on the Right Side of the Brain is the world's most widely used drawing instruction book. Whether you are a professional, a student, or enjoy art as a hobby, Betty Edwards' practical step-by-step guide will give you greater confidence in your ability, deepen your artistic perception and provide a new way to ...
How to Draw
Drawing and Sketching Objects and Environments
2013 || Paperback || Scott Robertson || Design Studio Press
Provides instruction on drawing objects and environments from the imagination, constructing accurate perspective grids, and experimenting with various mediums.
Jumping Into C++
2013 || Paperback || Alex Allain || Cprogramming.com
Want to learn to code? Want to learn C++? Struggling to follow your lecturer or books and tutorials written for experts? You're not alone. As a professional C++ developer and former Harvard teaching fellow, I know what you need to know to be a great C++ programmer, and I know how to teach it, one step at a time. I know where people struggle, and why, and how to make it clear. I cover every step of the programming process, including:
Getting the tools you need to program and how to use them
Ba...
Blue is the New Black
the 10 step guide to developing and producing a fashion collection
2013 || Paperback || Susie Breuer || BIS Publishers
Written for fashion graduates, newbie entrepreneurs and those in entry-level positions in the industry, Blue is the New Black demystifies the process of how to make a fashion collection accessible for all levels. It's a reference guide, a buddy, and an overview of who, what and where. Fashion is a multi-billion-dollar industry.
It's not just about sketching an outfit, it's about selecting fabric, developing buttons, sourcing a factory, negotiating prices, making patterns, seeing the final lau...
How to Become a Video Game Artist
2013 || Paperback || S Kennedy || Watson-Guptill Publications
Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies.
In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video gam...