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Research for Designers / Druk 2

2023 || Hardcover || Muratovski || SAGE

This book is the guide to understanding and doing evidence-based research in design.

56,95
Leverbaar vanaf 28 februari 2025
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Space Age Design

2024 || Hardcover || Peter Martin || teNeues

It all began on the evening of October 4, 1957, with a faint radio signal from the Soviet Sputnik satellite and became an era of futuristic design that shaped the culture of the 1950s and 60s. From iconic furniture to avant-garde architecture, this book offers a comprehensive insight into the bold aesthetics of the space age. Highlights of an era that combined technology, art and design to create an exciting cosmos. A must-read for design lovers and history buffs alike. Take off into the past...

29,99
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maandag verzonden
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Products That Last

Product Design for Circular Business Models

2019 || Paperback || Conny Bakker e.a. || BIS Publishers || met inkijkexemplaar

Products that Last starts where most books on product development end. This new edition (first self-published by the TU Delft) contains new examples and insights from recent publications. From the perspective of designers and entrepreneurs, once a product has been designed, produced and sold, it disappears beyond the newness horizon. They are little aware of the opportunities that exist in the next product universe, where money is made from products in use, as well as from a product’s after...

24,95
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Visual communication

2017 || Paperback || Koen Terra || Ctrl Publish

Visual communication | Building blocks for product sketches

In the world of designing and developing, a clear and quick communication of ideas is useful and perhaps even imperative. Being able to visualise and bring to life the products you have created in your mind will help you convey your ideas more convincingly.

This book covers the basics of drawing products in perspective. Instead of advanced concept sketches of cars and ships, expect the important aspects of various types of perspectiv...

69,95
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met 5% korting 66,45
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Product Design

2012 || Paperback || Arthur Eger e.a. || Eleven international publishing

Designers solve problems. Ideas and problems change, however, and new techniques and materials are invented, new production methods are developed. Designing is a process of trial and error. During the development process, designers will think up solutions or part solutions for the problems that they have been presented with. They do not know if this solution will work. Therefore, they will try out their solution, for instance using a test model or a scale model: trial. Sometimes, the solution...

42,95
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met 5% korting 40,80
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The Delft Innovation Method

a design thinker's guide to innovation

2012 || Paperback || Jan Buijs || Eleven international publishing

This book deals with the process that leads to innovations. It provides an overall method for innovating in companies. As the method originated in Delft, it is called The Delft Innovation Method. It consists of five interconnected elements:

1. a general model of the corporate innovation process;

2. a facilitative leadership style;

3. a diversely composed innovation team;

4. the use of creative techniques;

5. the connection of the company to the external world.

The Delft Innovation Method is w...

39,95
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Design for Managing Obsolescence

A Design Methodology for Preserving Product Integrity in a Circular Economy

2018 || Paperback || Marcel den Hollander || Marcel den Hollander || met inkijkexemplaar

This thesis argues that in order to increase the likelihood that product lifetime extension in a circular economy will be successful from both an environmental and an economic perspective, industrial designers need to be able to control not only the spatial dimension (materialization and geometry) of products, but also their temporal dimension. This temporal dimension is related to the number and duration of product use cycles and the duration of the total product lifetime. To enable industri...

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Research for Designers / Druk 2

2021 || Paperback || Muratovski || SAGE

Design is everywhere. It influences how we live, what we wear, how we communicate, what we buy, and how we behave. To design for the real world and define strategies rather than just implement them, you need to learn how to understand and solve complex, intricate and often unexpected problems.

Research for Designers is the guide to this new, evidence-based creative process for anyone doing research in Design Studies or looking to develop their design research skills. The book:Takes an organiz...