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Studieboeken (60)

80,50
Levertijd: 5 werkdagen
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Bestel

Database Systems / 2nd Edition

Pearson New International Edition

2019 || Paperback || Hecter Garcia Molina e.a. || Pearson

For Database Systems and Database Design and Application courses offered at the junior, senior and graduate levels in Computer Science departments. Written by well-known computer scientists, this introduction to database systems offers a comprehensive approach, focusing on database design, database use, and implementation of database applications and database management systems. The first half of the book provides in-depth coverage of databases from the point of view of the database designer,...

44,95
Levertijd: 5 werkdagen
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Bestel

Learn Adobe After Effects CC for Visual Effects and Motion Graphics, 1/e

2020 || Paperback || Joe Dockery e.a. || Intertaal

Motion graphics are no longer just for movie and television screens. You now see motion graphics anywhere there’s a moving image, including your desktop web browser, your smartphone, and on digital signage when you shop or travel. Creating motion graphics with Adobe After Effects can enhance your value as a creative professional.

Learn Adobe After Effects CC by building cool creative projects that teach you how to: Apply and customize effects and layer styles, and use animation presets to a...

50,75
Levertijd: 5 werkdagen
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Bestel

Learn Adobe Premiere Pro CC for Video Communication

Adobe Certified Associate Exam Preparation

2020 || Paperback || Joe Dockery e.a. || Intertaal

Now that video is on practically every screen around us, working with video is an essential skill for a creative professional. Becoming proficient in Adobe Premiere Pro CC can help you deliver video for a wide range of projects, from web-friendly smartphone video to high-definition content for room-sized screens. Learn Adobe Premiere Pro CC by building cool creative projects that teach you how to: · Develop a promotional video that includes a voiceover, a title, and a logo · Com...

27,95
Levertijd: 5 werkdagen
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Bestel

Evil by Design : Interaction Design to Lead Us into Temptation / 1st edition

Interaction Design to Lead Us into Temptation

2013 || Paperback || Chris Nodder || John Wiley and Sons Ltd

How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work.

69,00
Levertijd: 5 werkdagen
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DevOps in Python

Infrastructure as Python

2022 || Paperback || Moshe Zadka || Springer Nature B.V.

Intermediate

48,95
Levertijd: 5 werkdagen
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CEH v12 Certified Ethical Hacker Study Guide

with 750 Practice Test Questions

2023 || Paperback || Ric Messier || John Wiley and Sons Ltd

The latest version of the official study guide for the in-demand CEH certification, now with 750 Practice Test Questions

Information security and personal privacy remains a growing concern for businesses in every sector. And even as the number of certifications increases, the Certified Ethical Hacker, Version 12 (CEH v12) maintains its place as one of the most sought-after and in-demand credentials in the industry.

In CEH v12 Certified Ethical Hacker Study Guide with 750 Practice Test Questio...

61,95
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R for Data Science / 1st edition

Import, Tidy, Transform, Visualize, and Model Data

2023 || Paperback || Garrett Wickham e.a. || O'Reilly

Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible.

Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and m...

17,95
Levertijd: 5 werkdagen
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Getting Started with Processing, 2E

A Hands-On Introduction to Making Interactive Graphics

2015 || Paperback || Casey Reas e.a. || O'Reilly

Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make software and systems with interactive graphics.

If you're an artist looking to develop interactive graphics programs or a programmer on your way to becoming an arti...

36,95
Levertijd: 5 werkdagen
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Designing with the Mind in Mind / 3rd edition

Simple Guide to Understanding User Interface Design Guidelines

2020 || Paperback || Jeff Johnson || Elsevier

User interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenets. But today practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough expe...

38,25
Levertijd: 7 werkdagen
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Doing Things with Games

Social Impact Through Play

2019 || Paperback || Lindsay Grace || Taylor & Francis

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students.

It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create ...