How to Become a Video Game Artist

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ISBN: 9780823008094
Uitgever: Watson-Guptill Publications
Verschijningsvorm: Paperback
Auteur: S Kennedy
Druk: 1
Relevante opleidingen: Creative Media and Game Technologies
Pagina's: 160
Taal: Engels
Verschijningsjaar: 2013
Voorgeschreven bij o.a.: Saxion
NUR: Economie en bedrijf algemeen

Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies.

In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators - from concept artists to character animators to marketing artists and beyond.

Each chapter features screenshots from popular video games like Tom Clancy's Ghost Recon and World of Warcraft; interviews with video game art professionals who've worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you'll need to make these jobs your own.