Fundamentals of Game Design / 3rd edition

Voorzijde
57,95
Levertijd: 9 werkdagen
+
Bestel
ISBN: 9780321929679
Uitgever: Pearson
Verschijningsvorm: Paperback
Auteur: Ernest Adams
Druk: 3
Relevante opleidingen: Creative Media and Game Technologies
Pagina's: 576
Taal: Engels
Verschijningsjaar: 2013
Voorgeschreven bij o.a.: Saxion

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay.

They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.