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Design. Think. Make. Break. Repeat - Revised edition (Heruitgave)
A Handbook of Methods
2021 || Paperback || Madeleine Borthwick e.a. || BIS Publishers
Revised edition: 20 additional methods and a new chapter to introduce humanity-centred design
This handbook documents 80 methods used in design innovation projects leading to the design of new products or services. It is the first publication to bring together methods, tools and case studies that involve multiple disciplines and perspectives – from product and service design to interaction and user experience design. In this revised edition, the authors look beyond the human-centred design ...
Design Thinking for Business Growth / 1st edition
How to Design and Scale Business Models and Business Ecosystems
2021 || Paperback || M Lewrick || Wiley
Reinvigorate your innovation approach with business ecosystems
In a business ecosystem, different companies collaborate along and across previously sacrosanct industry barriers, encouraging innovation and the development of groundbreaking new products and services.
Design Thinking for Business Growth delivers an eye-opening, fresh approach to designing and scaling business models and ecosystems. In this book, Michael Lewrick delivers a comprehensive procedural model for the design, developmen...
ISE Film Art: An Introduction
2022 || Paperback || David Bordwell e.a. || McGraw-Hill
Film is an art form with a language and an aesthetic all its own. Since 1979, David Bordwell, Kristin Thompson and now, Co-Author, Jeff Smith's Film Art has been the best-selling and most widely respected introduction to the analysis of cinema. Taking a skills-centered approach supported by examples from many periods and countries, the authors help students develop a core set of analytical skills that will enrich their understanding of any film, in any genre. In-depth examples deepen students...
Persuasive Technology
Using Computers to Change What We Think and Do
2019 || Paperback || B.J Fogg || Elsevier
Reveals how Web sites, software applications, and mobile devices can be used to change people's attitudes and behavior. This book contains key term definitions in persuasive computing. It provides frameworks for understanding this domain. It describes real examples of persuasive technologies.
Quantifying the User Experience
2016 || Paperback || Jeff Sauro || Elsevier
Quantifying the User Experience: Practical Statistics for User Research, Second Edition, provides practitioners and researchers with the information they need to confidently quantify, qualify, and justify their data. The book presents a practical guide on how to use statistics to solve common quantitative problems that arise in user research. It addresses questions users face every day, including, Is the current product more usable than our competition? Can we be sure at least 70% of users ca...
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Design Thinking
Radicaal veranderen in kleine stappen
2019 || Paperback || Guido Stompff || Boom || met inkijkexemplaar || ook als eBook
Leer van designers en pas hun werkwijze toe op je eigen organisatie!
Waarom een nieuwe denk- en werkwijze?
Kun je op zoek zijn naar iets wat je nog niet kent? Wellicht een vreemde, maar uiterst relevante vraag als je iets nieuws moet bedenken. Onze klassieke manier van denken is gericht op het zoeken naar oorzaken en het nemen van beslissingen. Deze denkwijze gaat uit van de bestaande wereld, maar is ontoereikend om die van de toekomst te bedenken.
Wat biedt design thinking?
Leer van designer...
A Project Guide to UX Design
For User Experience Designers in the Field or in the Making
2019 || Paperback || Russ Unger e.a. || New Riders Pub
User experience design is the discipline of creating a useful and usable Web site or application that's easily navigated and meets the needs of the site owner and its users. There's a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That's where the updated edition of this important book comes in.
With new information on design principles, mobile and gestural interactions, content strategy, r...
Designing with the Mind in Mind / 3rd edition
Simple Guide to Understanding User Interface Design Guidelines
2020 || Paperback || Jeff Johnson || Elsevier
User interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenets. But today practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough expe...
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The Design Thinking Toolbox
A Guide to Mastering the Most Popular and Valuable Innovation Methods
2020 || Paperback || Michael Lewrick e.a. || Wiley
How to use the Design Thinking Tools
A practical guide to make innovation happen
The Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, t...
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Leren communiceren / Druk 8
2021 || Paperback || C. Jansen e.a. || Noordhoff || met inkijkexemplaar || ook als eBook
• Al ruim veertig jaar het meest gebruikte communicatiehandboek in het hoger onderwijs;
• biedt een stevige kennisbasis en volop mogelijkheid om nieuwe vaardigheden te oefenen;
• aansprekend geïllustreerd en voorzien van uitgebreide digitale ondersteuning.
Volgens de nieuwe wet Taal en toegankelijkheid moeten universiteiten en hogescholen de uitdrukkingsvaardigheid in het Nederlands van hun Nederlandstalige studenten bevorderen. Dat betekent dat die studenten over de volle breedte van ...