Zoekfilters

Uitgever
Elsevier (3)
O'Reilly (2)
Pearson (2)
Verschijningsjaar
2020 (3)
2010 (2)
Verschijningsvorm
Paperback (9)

Communication and Multimedia Design (CMD) (13)

55,95
Levertijd: 4 werkdagen
+
Bestel

Designing Interfaces / 3rd edition

Patterns for Effective Interaction Design

2020 || Paperback || Jenifer Tidwell e.a. || O'Reilly

Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems.

You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern conta...

32,99
Vandaag besteld,
morgen verzonden
+
Bestel

This is service design thinking

basics - tools - cases

2017 || Paperback || Marc Stickdorn e.a. || BIS Publishers

This is Service Design Thinking introduces an inter-disciplinary approach to designing services. Service design is a bit of a buzzword these days and has gained a lot of interest from various fields. This book, assembled to describe and illustrate the emerging field of service design, was brought together using exactly the same co-creative and user-centred approaches you can read and learn about inside. The boundaries between products and services are blurring and it is time for a different w...

40,95
Levertijd: 5 werkdagen
+
Bestel

Designing Web Interfaces

2009 || Paperback || Bill Scott || O'Reilly

Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interf...

10,95
Levertijd: 16 werkdagen
+
Bestel

The Design of Everyday Things / 2nd edition

2013 || Paperback || Don Norman || Hachette Book Group USA

Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious,even liberating,book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance ...

41,50
Levertijd: 3 werkdagen
+
Bestel

Usability Testing Essentials

2010 || Carol Barnum || Morgan Kaufmann

Usability Testing Essentials provides readers with the tools and techniques needed to begin usability testing or to advance their knowledge in this area. The book begins by presenting the essentials of usability testing, which include focusing on the user and not the product; knowing when to conduct small or large studies; and thinking of usability as hill climbing. It then reviews testing options and places usability testing into the context of a user-centered design (UCD).

It goes on to dis...

32,50
Vóór 16:30 uur besteld,
vandaag verzonden
+
Bestel

Business Model Generation

A Handbook for Visionaries, Game Changers, and Challengers

2010 || Paperback || Alexander Osterwalder e.a. || Wiley || ook als eBook

Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow's enterprises. If your organization needs to adapt to harsh new realities, but you don't yet have a strategy that will get you out in front of your competitors, you need Business Model Generation.Co-created by 470 "Business Model Canvas" practitioners from 45 countries, the book features a beautiful, highly visual, 4-color design that takes powe...

48,95
Levertijd: 5 werkdagen
+
Bestel

Information Graphics

2020 || Hardcover || Sandra Rendgen e.a. || Taschen GmbH

Graphs, maps, stats, and diagrams: this collection of infographics explores the development of visual communication in the big data age. More than 400 exemplary graphics-ranging from journalism to art, government to education-are accompanied by essays tracing the evolving art form that is pictorial explanation. Complete with in-depth fact...

47,95
Levertijd: 10 werkdagen
+
Bestel

Seductive Interaction Design : Creating Playful, Fun, and Effective User Experiences

|| Stephen P. Anderson || Pearson

What happens when you've built a great website or app, but no one seems to care? How do you get people to stick around long enough to see how your service might be of value? In Seductive Interaction Design, speaker and author Stephen P. Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act.

Topics include:AESTHETICS, BEAUTY, AND BEHAVIOR: Why do striking visuals grab our attent...

54,95
Levertijd: 5 werkdagen
+
Bestel

Designing for Interaction / 2nd edition

|| Dan Saffer || Pearson

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." - Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design.

But if you'v...

53,95
Levertijd: 5 werkdagen
+
Bestel

Persuasive Technology

Using Computers to Change What We Think and Do

2019 || Paperback || B.J Fogg || Elsevier

Reveals how Web sites, software applications, and mobile devices can be used to change people's attitudes and behavior. This book contains key term definitions in persuasive computing. It provides frameworks for understanding this domain. It describes real examples of persuasive technologies.