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3D Math Primer for Graphics and Game Development / 2nd edition
2011 || Hardcover || Fletcher Dunn e.a. || Taylor & Francis
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-tr...
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BPMN Method and Style with BPMN Implementer's Guide / 2nd Edition
A Structured Approach for Business Process Modeling and Implementation Using BPMN 2.0
2011 || Paperback || Bruce S. Silver || Cody-Cassidy Press
PMN 2.0 is the industry standard diagramming language for business process models. The meaning of the business process diagram is the same, regardless of the tool used to create it. But creating models that are correct, complete, and clear demands more than a dictionary of BPMN shapes and symbols. It also requires a methodology for translating process logic consistently into the diagram. And it requires a measure of modeling style as well, conventions that ensure that the process logic is una...
From Genes to Genomes / 3rd edition
Concepts and Applications of DNA Technology
2011 || Paperback || Jeremy W. Dale e.a. || Wiley
The latest edition of this highly successful textbook introduces the key techniques and concepts involved in cloning genes and in studying their expression and variation. The new edition features: Increased coverage of whole-genome sequencing technologies and enhanced treatment of bioinformatics. Clear, two-colour diagrams throughout.
A dedicated website including all figures. Noted for its outstanding balance between clarity of coverage and level of detail, this book provides an excellent in...