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Designing Interfaces / 3rd edition
Patterns for Effective Interaction Design
2020 || Paperback || Jenifer Tidwell e.a. || O'Reilly
Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems.
You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern conta...
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Crash course programmeren in Python
Projectgericht leren programmeren
2018 || Paperback || Eric Matthes || Visual Steps B.V. || met inkijkexemplaar
Crash Course programmeren in Python is een snelle maar diepgaande introductie in programmeren met Python. Leer in korte tijd programma’s schrijven, problemen oplossen en laat programma’s ook werken.
In de eerste helft van het boek komen basis programmeerconcepten aan de orde, zoals het maken van lijsten, woordenboeken, classes en lussen, en wordt het schrijven van duidelijke en leesbare code aangeleerd met oefeningen over ieder onderwerp. Daarnaast leer je hoe je programma’s interactief...
Computer Organization and Design (ARM edition)
The Hardware Software Interface
2016 || Paperback || David D. Patterson e.a. || Elsevier
The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and I/O. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring t...