Studieboeken (6)
An Introduction to Design Science / 2nd edition
2022 || Paperback || Paul Johannesson e.a. || Springer
This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior...
Zero Trust Security
An Enterprise Guide
2022 || Paperback || Jason Garbis e.a. || Springer Nature B.V.
Intermediate-Advanced user level
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Pionieren op het Rekencentrum
Van ZEBRA tot informatievisualisatie
2022 || Paperback || Jan Kraak || University of Groningen Press
“Pioniers waren we tijdens de eerste jaren van het in 1959 opgerichte Rekencentrum. Veel moest er nog worden uitgevonden. Door de trage verwerking van de programma’s en de gebrekkige programmeerhulpmiddelen ging alles moeizaam en traag. Je moest je levenstempo erop afstemmen en alleen mensen met veel geduld voelden zich er helemaal gelukkig bij.”
Jan Kraak was programmeur bij het in 1959 opgerichte Rekencentrum van de Rijksuniversiteit Groningen, later het Centrum voor Informatie Techno...
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Hands-On Machine Learning / 3rd edition
with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
2022 || Paperback || Aurelien Geron || O'Reilly
Through a recent series of breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This best-selling book uses concrete examples, minimal theory, and production-ready Python frameworks--scikit-learn, Keras, and TensorFlow--to help you gain an intuitive understanding of the concepts and tools for building intelligent s...
Python, PyGame, and Raspberry Pi Game Development
2022 || Paperback || Sloan Kelly || Springer Nature B.V.
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...
DevOps in Python
Infrastructure as Python
2022 || Paperback || Moshe Zadka || Springer Nature B.V.
Intermediate