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Imagine Me

Visualizing your Identity

2020 || Cards || Lisa den Teuling || BIS Publishers || met inkijkexemplaar

'Imagine Me' is a game that enables players to talk about the complicated and intimate subject of identity in a playful and accessible manner. This is done by using visualisations, instead of words and questions, to start an (open) conversation. The various cards are displayed in order to create a moodboard representing your identity.

The game can be played in various environments to uncover different social structures, for example, in a professional environment, at school or during a fun eve...

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Beyond Design: The Game of Social Solutions

2020 || Cards || Renate Boere || BIS Publishers

While writing the journalistic novel, 'Beyond Design', Renate Boere discovered 10 steps that can be taken in order to set up one’s own project. These steps allow designers to render complicated information transparent and understandable for a wider audience. Boere wanted to make this easily accessible and transformed these 10 steps into a game.

'Beyond Design, The Game of Social Solutions' guides you to set up your own socially relevant design project. This game navigates you through the 1...

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Creative Content Kit

A Method to Ideate and Create Content Strategy

2020 || Cards || Ana Bender || BIS Publishers

Creative Content Kit is a four-step process for creating content strategy, inspired by ‘The System of Publishing’ theory (Bhaskar, 2013). Each stage contains a set of cards with methods, content types, platforms and tools.

The deck of 65 cards is made for content professionals and non-specialist to ideate, test and solve content problems. It provides a helpful visual structure to ease communication in planning alone, with your team and clients.

The first stage, Model, consists of cards ...